Lyonsden Blog

Category - Amiga

Amiga User 7

Amiga User 7

Another new retro computing magazine was delivered through my door this week. This time it was the turn of Amiga User 7, making it’s second appearance of the year and crammed full of interesting Amiga content.

As I’ve said before, this is definitely a magazine devoted to the Amiga enthusiast rather than gamers. There’s a strong focus on hardware and software applications along with guides and tutorials to follow. More of a reference source than a typical magazine and well worth picking up if you are a ‘tinkerer’ like myself.

In this issue there’s a look at configuring next-gen Amiga OS’s MorphOS and AROS. A review of GoADF! 2019 plus articles delving into aspects of Dopus 5, ImageFX and even ShapeShifter!

 

Here’s a peek at the contents page so you can see what else is covered in this issue.

 

Amiga User 7 Index

Amiga User 7 Contents

 

If you fancy getting hold of your own copy take a look at the Bitronic.pl website. Amiga User is produced in Poland but the English is excellent. Delivery to the UK only takes a week or so. If you’d rather get a digital version they offer that option too.

If you’d like to take a look at some of my previous previews of the magazine then please click here.

Retrokomp Issue 2 (1) Out Now!

Issue two of the multi-format retro magazine has finally been released and I received my copy a few days ago. Just to confuse things slightly this magazine is actually named Retrokomp Issue 1. That’s because the first issue was in fact numbered ‘0’. This is a slightly odd numbering convention that can be found on their other magazines such as Amiga User too.

 

Retrokomp Issue 1

Retrokomp Issue 1 Cover

 

This issue is packed with even more Commodore content that the previous one and arrives with a hefty count of 76 thick glossy pages.

 

A welcome bias towards Commodore in this issues contents

 

As I mentioned in my look at the very first issue, this is definitely a magazine aimed at the more serious user. There’s a big emphasis on productivity and creative software rather than gaming. This is no bad thing though as there are plenty of magazines offering gaming news and reviews now. That’s not to say the Retrokomp doesn’t dabble with games though. This issue has the first part of really interesting series of articles delving into MicroProse F-19 Stealth Fighter, possibly their finest flight simulation ever in my opinion.

 

F-19 Stealth Fightrer

F-19 Stealth Fighter on the C64

 

Rocket Smash EX Review

Rocket Smash EX Review

 

Of course there’s no shortage of interesting articles to expand your retro computing knowledge either. I particularly enjoyed the LHArchie GUI guide that shows how to install a GUI for the previously shell only LHA archive utility.

 

LHArchie GUI

LHArchie GUI

 

Other stand-out articles for me were the Ray-tracing and Brilliance articles for the Amiga.

 

Amiga Ray-tracing

Amiga Ray-tracing

 

Brilliance

Everyone remembers Deluxe Paint on the Amiga but who remembers Brilliance?

 

A quick run-down of the Commodore-centric articles in Retrokomp Issue 1:

  • F-19 Stealth Fighter
  • Data compression methods on the PET
  • Truths and myths about the Commodore 64
  • Rocket Smash EX Review
  • Black Box cartridge: Assembler support
  • My personal games set for Plus/4
  • Raytracing on the Amia 500 with 1MB RAM
  • Amiga Vision
  • (True) Brilliance: 24-bit on Amiga chipset
  • Get to know AmigaOS: programs and processes
  • PowerPC software tips
  • LHArchie GUI

 

 

Plus/4 Gaming

Plus/4 Gaming

 

If you’ve never come across Retrokomp magazine before you might like to read through my preview of the first issue here.

Alternatively if you’d like to purchase a copy of Retrokomp Issue 1 for yourself then visit the publishers website here and show your support.

A look at K&A Plus #13 Magazine

K&A Plus #13

It’s been six months since the last edition of K&A Plus plopped through my letterbox. Consequently my excitement level was high when I received K&A Plus #13 last week. Doubly so as this is the first edition of the magazine to come with a coverdisk!

Here’s a look at the magazine cover and that snazzy coverdisk in more detail.

The CoverCD

Coming in a ‘proper’ slim jewel case with glossy cover and inlay the quality of the CoverCD is superb. The CD itself is a standard printable CDR but it’s been laid out well and is also printed in colour. The CD is loaded with software, utilities, wallpapers, icons, games and more. There’s also PDF versions of every edition of K&A+ on there. This is a really great feature since issues #1 – #6 only exist digitally.  Other content includes several full PD games such as the rather splendid Barbarian+ and Trap Runner. Demos of brand new games such as Bridge Strike and Reshoot R are also ready and raring to go too. I’d definitely recommend getting the CoverCD – it’s only an extra €5 and totally worth it.

Inside the magazine there’s tons of content for all Commodore machines from the VIC20 right through to MorphOS and emulators. One of my favourite game series, The Settlers, gets a terrific multi-page article devoted to the game. There’s also reviews of many new games such as Mancave, Farming Simulator, Bridge Strike, Trap Runner and loads more. On the more productive side there’s a review of a new PDF viewer for the Amiga and tutorials for WinUAE and the C64 Strike WiFi modem. Incidentally, RNOPDF, the PDF viewer reviewed in the magazine is also included on the CoverCD!

Magazine Preview

Here’s a little preview of some of the stuff in K&A Plus #13:

If you’ve never come across this magazine before you might want to take a look at some of my previews of previous issues here.

If you want to find out more about K&A Plus #13 or order yourself a copy, head on over to the Komoda & Amiga Plus website. The magazine is produced in Poland but the English translation is great. Shipping to the UK only takes a few days.

 

Amiga Future #140 – September/October edition out now.

Amiga Future #140

The latest issue of Amiga Future (Amiga Future #140) arrived a couple of days ago. It’s great to see it maintaining a hefty weight and plenty of content. Sadly the price has risen slightly from €6.50 to €7.00 but this is a very small increase and the first one they’ve made in many years. As I’m a subscriber I’ve not actually had to pay the increase but obviously my renewal will reflect the new price. However it’s still excellent value for money and this certainly won’t deter me from purchasing it in the future.

Inside Amiga Future #140 there’s several game reviews including SkillGrid, Labyrinth and the excellent text adventure Hibernated. There’s also a very interesting in-depth article about X-Copy. I think pretty much every Amiga owner used this software back in the day whether they care to admit it or not! Richard Lowenstein of Reshoot R fame is the focus of this issues big interview.

I was a little disappointed that there was no CD32 section this time around, hopefully it will make a return in the next issue.

This issues coverdisk is a nice return to form containing no less than 3 full games. Amongst them is a great little RPG called ‘Crystal Dragon’ that I’m looking forward to playing properly in the near future.  The other two games are Dead Metal and Craggy and Croco.

 

Crystal Dragon

Crystal Dragon RPG (screenshot from Amiga Forever emulation)

 

Below is a little peak at some of the stuff inside Amiga Future #140. If you’d like to purchase a copy then do please take a look here and support what is now the last remaining commercially printed Amiga magazine!

 

 

Never come across Amiga Future magazine before? Perhaps you’d care to take a look at some of my other Amiga Future magazine previews here.

 

 

Amiga Future #139 – July/August edition out now.

Amiga Future #139

Another feature packed issue of Amiga Future (Amiga Future #139) arrived a couple of days ago. Weighing in at 50 pages there’s certainly plenty of content to read.

Inside Amiga Future #139 there’s several game reviews including Bridge Strike and Reshoot R. There’s also a very interesting review of a hardware project that allows hooking up an Iomega Zip drive to the parallel port of your Amiga. I know back in the day I used a Zip drive with my Amiga 4000 but that was with a SCSI interface…

This time around the CD32 section focuses on the final Beer games compilation CD whilst the magazines big interview is with Volker Wertich, the designer behind The Settlers game.

Sadly I have to say this issues coverdisk content was a little disappointing. There’s a full game on there called ‘Jonathan’ which appears to be some sort of adventure game. To say it’s a bit weird (and not in a good way) would be a massive understatement though!

Below is a little peak at some of the stuff inside Amiga Future #139. If you’d like to purchase a copy then do please take a look here and support what is now the last remaining commercially printed Amiga magazine!

Never come across Amiga Future magazine before? Perhaps you’d care to take a look at some of my other Amiga Future magazine previews here.

 

 

Amiga Magazines (on DVD in PDF format)

Amiga Magazines

.Stumbled across these magazine collection DVD’s whilst I was browsing through eBay a few days ago. The design of the discs really caught my eye and instantly whisked me back to the 90’s heyday of being spoilt for choice with the Amiga magazines available in WH Smiths. Needless to say I ordered a whole bunch of them as they were doing a buy 4 for the price of 3 deal!

 

 

What are they exactly?

Basically these are compilations of every single edition of a particular Amiga magazine in PDF format. The scans are of a really high quality,up to 100mb per issue or more and look terrific on screen. I’ve transferred several issues onto my Surface so I can read them in a more portable format at home, and stuck a few on my phone too to read when I’m out and about. Don’t get me wrong here, I love all the current magazines that are out there, but there’s something special about reading the original mags. Maybe it’s just nostalgia, or maybe it’s the enthusiasm of the writers shining through. After all, when they produced those articles the Amiga was at the cutting edge of home computing at the time.

 

First Edition Covers!

 

Wait, what?

Now I bet some of you are reading this and thinking, what an idiot, he could have downloaded those Amiga magazines off the Internet for free! Well if I could be bothered I’m sure I could have. However I’d rather spend my time doing something else than wasting it downloading several gigabytes worth of PDF’s. Not just that, the presentation of these discs is first rate, that’s what caught my eye in the first place. The scans are of a really high quality and they came supplied with nice plastic storage wallets. Best thing of all is that I’ve now got them all stored safely away for ever and ever!

The seller’s name is ‘eBay‘ should you wish to avail yourself of their wares.

Fusion Magazine #5 just arrived

Fusion Magazine #5

Received the latest edition of Fusion Magazine, issue #5, at the weekend. Have to say I’m liking the contents of this edition very much as there’s plenty of retro stuff inside. Stuff like the ‘Top 5 Amiga Games’ article, a look at Space Invaders, Ghostbusters 2, OutRun on Switch and more. A personal favourite of mine is the Retro Man Cave feature looking at old Flight Sims. Simulation games are personal favourite of mine – a genre which used to be massive in the but sadly neglected now.

Here’s a little peak at some of the stuff in this new issue:

 

 

If you’ve not come across Fusion magazine before then you might like to take a look at my overviews of the previous 4 issues here: Issue #1Issue #2Issue #3 & Issue #4.

I think I’ve sometimes been a little overly critical of the magazine in the past purely because it doesn’t always feature Commodore related content. However I think on retrospect this is a little unfair. The magazine caters for so many different systems and eras it’s unrealistic to expect coverage of favourites in every issue.

Anyhooo, if you want to purchase a copy of issue #5 of Fusion Magazine, head over to their website here. The mag is only £3.99 plus postage, a very reasonable amount for such a well produced magazine.

Modding Amiga 500 Floppy LED to Display IDE Activity

Introduction

Unlike the Amiga 1200, the A500 was never designed to allow the fitment of an IDE Hard Disk Drive (HDD) inside it so naturally it never included an HDD activity LED. For the longest time this was never really an issue. Sidecar expansions such as the A590 were the only way to add HDD’s to the A500 and they came with their own drive activity LED. However, now that many owners are fitting expansions like the Vampire into their Amiga 500, things are a little different. These new devices facilitate the use of 2.5″ HDD’s or Compact Flash (CF) cards inside the casing of the A500, something that was never possible before.

The problem with this is the lack of a drive activity light. It can be quite disconcerting at times when you turn on your ‘Vampired’ Amiga 500 and nothing appears to happen. You sometimes wonder if it’s actually booting up or simply frozen. The same issue crops up whilst loading a game or running a program. There’s simply no way to tell if your Amiga is doing anything, especially if you’re using a CF card as they are completely silent. At least if you have a 2.5″ HDD they do at least make some sounds whilst being accessed.

Wouldn’t it be great if you could add a hardware activity light to your A500 to solve this issue? Well, recently I stumbled across a nifty little mod from Arananet that claimed to allow you to do just that by using the Amiga 500 floppy disk activity LED to show IDE HDD/CF activity. It’s called the ‘IDELED’ and is only €7 plus postage so I ordered one and sat back waiting for it to arrive. (Direct link to the Amiga 500 IDE activity LED can be found here).

Incidentally, if you fancy making this modification yourself all you need is a phillips screwdriver (to open the A500 case up), some wire cutters/strippers and a soldering iron. Don’t worry if you’re not an expert solderer, I’m rubbish at soldering but this is very basic stuff and should be well within most peoples capabilities.

A closer look at the IDELED device

The device arrived in a little anti-static bag with no instructions. It’s a tiny little 1″ square circuit board that incorporates an 8 pin socket one one side and 8 pins on the other. There is also a small hole for you to solder a wire to, plus a few components that allow it to ‘do its thing’.

Getting Started

The IDELED is designed to sit between the Amiga 500’s keyboard connector and the keyboard cable. This gives it access to the floppy drive LED circuit and allows that to be used as an IDE activity LED in your Amiga 500. After opening up your A500 the first thing you need to do is carefully unplug the keyboard connector, lift away the keyboard and set it to one side.

 

Amiga 500 keyboard connector

Unplug the keyboard connector (circled in red).

 

You’ll then have access to the 8 pin keyboard connector on the mainboard which will look like this:

 

Amiga 500 keyboard connector pins

Keyboard connector pins

 

Next you need to attach the IDELED board to the keyboard connector pins on the mainboard. Make sure that you connect it the correct way around – orient the board so that the keyboard connector is at the back if you are looking at it from the front of your Amiga. It should then look like this:

 

IDELED board

IDELED fitted to keyboard connector

 

At this point I connected the keyboard to the pins on top of the IDELED board. You might want to leave doing this until after you’ve soldered the connecting wire but I needed to experiment a bit and wanted the A500 powered on and the LED’s working. At this stage the project looked like this:

 

Amiga IDELED board

IDELED board fitted between mainboard and keyboard cable

 

Solder time

The next job is to attach a short wire to that little solder point on the left side of the IDELED board. The wire needs to be long enough to reach the IDE connector on top of your Vampire (or other accelerator card) with enough slack so that it’s never under any strain if you have to move things around in the future. You will need to strip off a few millimeters of insulation from each end of the wire before you go any further. It’s much easier to do this before one end of the wire is attached to anything. I’d also suggest ‘tinning’ the exposed wire each end as this makes soldering them easier.

Insert one stripped and tinned end of the wire into the little hole in the board and apply a blob of solder. You should now have something looking like this:

 

Amiga 500 IDELED board

IDELED board with ‘activity’ wire soldered on

 

Locating pin 1 and 39

The other end of the wire needs to go to ‘pin 39’ on your IDE adapter. This is the pin responsible for transmitting drive activity. If you have a CF adapter like mine (pictured below) then you should be OK to just hook the wire up to the same pin as I did.

 

Amiga Compact Flash IDE adapter

A closer look at my IDE CF adapter (without CF card fitted)

 

Amiga Vampire CF flash adapter pins

Locations of pins 1 and 39 on my 44 pin IDE adapter

 

 

To locate ‘pin 39’ on my adapter I used the 44 PIN IDE connector diagram below for reference. Note the way the pins are numbered – it alternates up and down with 1 top left, 2 bottom left, 3 back to top row and so on. My particular adaptor has the upper row of 22 PINs connected to the top of the circuit board and the lower row of 22 pins to the underside.

 

Diagram showing pin numbering of a 44 pin IDE connector

2.5″ 44 PIN IDE pin layout & numbering

 

Provided it was connected up the correct way round originally, the purple edge of the ribbon cable indicates which side ‘pin 1’ should be. Thankfully the Vampire card clearly indicates where ‘pin 1’ is (see the little ‘1’ above the bats head in the photo above) so my cable was oriented correctly. Once I was sure of the location of ‘pin 1’ it was a simple matter of counting along to identify ‘pin 39’. Obviously if you have a different kind of adapter then you will have to confirm its location yourself. Hopefully the information above will help you out.

 

Amiga 500 IDE activity LED - pin 39 activity wire soldered on

Wire soldered to pin 39 – not the prettiest soldering job in the world but it does the job.

 

The completed modification

 

Amiga 500 IDE activity LED fitted

View showing the completed modification in its’ entirety.

 

Assuming you’ve connected everything up correctly (check  before you screw the case back together), you should now how a fully working IDE activity LED on your A500.

 

Demonstration

In the video below you can see my Amiga 500’s new IDE activity LED flashing away whilst it boots into Workbench. The loud clicking sound is just my empty floppy drives clicking – the anti-click software doesn’t run until workbench has finished loading.

I’m really pleased with this mod, it was cheap, pretty simple to implement and above all else, really useful. No longer will I be in the dark about when my CF card is being accessed!

 

 

But wait, there’s more!

When you pop in a floppy disk the activity LED still flashes away as usual so there is no loss of functionality. Quite the opposite in fact as the LED even flashes when I use an SD card (the Vampire supports SD card storage too) which is totally awesome and something I definitely wasn’t expecting. An added bonus is that because Commodore simply labelled the A500’s floppy activity light as ‘Drive’ it’s still labelled correctly! How’s that for future-proofing!?

Anyway that about wraps this article up for now. I do hope you found this article both interesting and useful. If you did, please let me know by leaving a comment below, I’d love to hear from you.

Amiga Future #138 – just received my subscriber edition.

Amiga Future #138

Another cracking issue of Amiga Future (Amiga Future #138) plopped through my door yesterday. Really looking forward to putting my feet up this weekend and reading through its 50 pages of Amiga goodness.

Inside Amiga Future #138 there’s several game reviews including UWOL: Quest for Money, Celtic Heart, Distant Armies and more. A review of ‘SnapShoter’ which is a combined Clipboard manager, screen capture, video recorder and also Dropbox file synchroniser for your Amiga!  There’s also a nice little review of Iris, an email program I use myself on my MorphOS machine. Iris is included on the cover CD too which is a nice touch. Speaking of the coverdisk, it includes full games in the form of Deadline and Magic Forest 2 plus a load of other stuff for all flavours of Amiga hardware.

Here’s a little peak at some of the pages of Amiga Future #138. If you’d like to purchase a copy then do please take a look here and support what is now the last remaining commercially printed Amiga magazine!

Never come across Amiga Future magazine before? Perhaps you’d care to take a look at some of my other Amiga Future magazine previews here.

 

 

 

Retro Gamer Magazine with Rob Hubbard CD!

Retro Gamer Magazine

It’s been a long time since I bought a copy of Retro Gamer magazine so kudos to the person who decided to offer a Rob Hubbard CD in a C2N wallet as a covermount this month. Your marketing ploy worked on me!  As I browsed through the magazine rack in my local WH Smiths the unmistakable image of the C2N immediately caught my eye and then when I looked closer and saw ‘Rob Hubbard’ it became an instant impulse purchase.

 

Retro Gamer Magazine

Retro Gamer Magazine with Rob Hubbard ‘Remixed’ covermount CD

 

My love of synthwave music can be traced right back to the chip music created using the C64’s SID chip and Rob Hubbard was one of my favourite composers back in the day.

 

 

The music on the CD is terrific, a whole bunch of Rob’s tracks that have been given a little bit of a modern make-over. However the magazine is actually a pretty fine read too. Obviously with it covering pretty much every retro system on the planet it’s not wall to wall Commodore content but there is a good amount and lots of non machine specific articles that are still really interesting.

 

 

Commodore Content

I thought I’d highlight the Commodore content here for the benefit of anyone wondering if they should get a copy

  • 4 page article about Rob Hubbard
  • 6 page look at the history of Ocean software
  • 4 page article looking at the making of Space Taxi
  • 4 page article looking at the making Road Runner
  • A brief look at Shadow of the Beast
  • 4 page spread dedicated to the CD32 covering the likes of Guardian, The Chaos Engine, Pirates! and several other games

To be honest there was a lot of great content, not just for the Commodore but Megadrive, PlayStation, original Xbox and so on. I think I’ll be checking this magazine out regularly from now on.

 

Amiga User 6

Amiga User 6

There’s certainly no shortage of reading material this month as Amiga User 6 arrives alongside K&A Plus magazine. This is another twice a year publication and is also an equally weighty tome packed with interesting articles.

This is definitely a mag devoted to the more serious Amiga user. Although games do get a mention occasionally, the bulk of the pages are devoted to applications, utilities and the like.

There’s a great piece that looks into exactly what areas of the Internet you can still access on old Amiga systems and how to do so.   There’s also part 2 of an article delving into the intricacies of MUI and a interesting article looking into the history of Sid Meier’s Silent Service.

 

There’s tons more to read, far too much to list here so if you fancy getting hold of your own copy take a look at the Bitronic.pl website. Like K&A Plus, Amiga User 6 is also produced in Poland but again the English is excellent and delivery to the UK is pretty quick.

 

K&A Plus Issue 12

K&A Plus Issue 12

K&A Plus magazine is only published twice a year but is always packed with great content and issue 12 is no exception. Weighing in at 81 pages there’s plenty of content to get stuck into over the coming weeks.

 

K&A plus

What a great cover!

 

Although the magazine supports all Commodore machines (even MorphOS and AROS systems) the bulk of the magazine is devoted to the good old C64 and original Amiga systems and that suits me just fine.

 

K&A Plus Issue 12

Here’s a look at the contents page showing the breadth of articles

 

The magazine is packed with interesting articles and reviews of new games for both the C64 and Amiga computers.

 

K&A Plus Issue 12

The rise and fall of Psygnosis

 

As a scouser, one article that immediately caught my eye was ‘The rise and fall of Psygnosis’. This deals with how the company sprang into existence and what they got up to before being engulfed by Sony and ultimately, closing. There’s even some photos inside their old Liverpool offices where they used to work.

 

K&A Plus Issue 12

Expedition to the world of Dune

 

Another fascinating article is ‘Expedition to the world of Dune’ which is a in depth look at the transition from book, to movie and ultimately the games.

 

K&A Plus Issue 12

Gunship 2000

 

As a big Microprose simulation fan the article about Gunship 2000 for the Amiga also warranted my immediate attention.

If you want to find out more, or order yourself a copy, head on over to the Komoda & Amiga Plus website. The magazine is produced in Poland (but the English is great) and shipping to the UK only takes a few days.